Please note that the information here is currently outdated! Some people asked for an easy setup guide for the dedicated server. This guide will have several posts, one for each server. Windows, linux, mac if someone helps with that..
2. Configuration file
1. Install the game and the server
Nexuiz is an old-school, quake-like, free FPS game you can easily install on Linux. It was Initially released in and infos about it are slowly disappearing from the internet as forums and such dies It's a pretty fun game and peoples are still playing it! So I'll explain how to setup a dedicated server tested with ubuntu server on a Digital Ocean droplet, but it should also work on ubuntu desktop. Every options are explained with comments so take a look at them and tweak the server to fit your needs. This step is only required if you want peoples on the internet to find your server, if you just want to play in LAN, skip this step. This step consist of telling your firewall to let trafic pass inside the game port which is by default. To do so, run this command :. You could also run the command in a cronjob on start to make sure the server always run even when your computer reboot!
How do I install Xonotic?
There is no need to install Xonotic! The zip file you downloaded from the homepage has everything. All binaries to run the game on Linux, Windows and macOS are inside of it. Just unzip the archive and run the appropriate executable for your OS. For example, on Windows or macOS you can start the game by double-clicking the Xonotic logo. On Linux you can run xonotic-linux-glx. Unfortunately, Xonotic is not in the Debian repositories yet. You can check the status of the bug report here. If you can help us expedite this process, please contact us!
Game server configuration allows a server adminstrator to provide varying and customized experiences. There are numerous settings and console variables cvars for Xonotic, however they can be searched in-game using apropos , or out of game using cacs. There are two types of servers: listen and dedicated. Listen servers are spawned by a game client and are available only for the host's playing session. Dedicated servers are intended to be persistently available. This section assumes network configuration such as port forwarding have already been done. Much like config. Listen servers can be configured to the same degree as dedicated servers. Listen servers get their settings from config. However, since the game writes to config.